Debugging Sass with Source Maps
U 7/6/2013 / P
One of the super exciting features in Sass 3.3, currently in development, is the introduction of native Source Maps in Sass. Source Maps are a generic mapping format written in JSON that can be utilized by any processed file to create relations between pre-processed files and post-processed files, for instance between pre-compressed JavaScript and the expanded development files or, as in our case, between compiled CSS and the development Sass files. If you’ve ever used FireSass or Sass’s --debug-info
flag, you can think of Source Maps as their successor.
Before We Start
Google Chrome Canary currently has support for Sass Source Maps built in, so I will be referencing their implementation of debugging for the purposes of this post. There are other tools that are able to do what Chrome does, but Chrome provides a good good baseline for comparison. To enable Source Maps in Chrome, go to chrome://flags inside of your Canary browser and enable Enable Developer Tools experiments.
. You’ll need to restart your browser afterwards. Once enabled, open up your Web Inspector, open up settings (the gear in the lower-right corner), go to Experiments
, check Support for Sass
, and restart your browser to have the changes take effect.
Sass Source Maps
Source Maps change the Sass debugging game. Now, in order to test Sass Source Maps, your’e going to need the prerelease version of Sass 3.3 which you can install by running gem install sass --pre
. You’re going to need at least Sass 3.3.0.alpha.101 for Source Maps to work. If you’re compiling using Sass, you can compile your files with Source Maps by doing something like sass --watch --sourcemap style.scss:style.css
; as of this writing, adding sass_options = {:sourcemap => true}
into Compass’s config.rb unfortunately does not work, but it hopefully will soon. With Source Maps enabled, in addition to your compiled file, you get a file in the same directory called file.css.map
which looks something like this:
Look! A pretty JSON file! It’s fairly human-readable except for the actual mappings which are encoded to make their size smaller. It also shows us all of the sources that make up that file, providing us a good way to see what actually is going into our files.
If you go to Sources in Canary, you’ll be in for a wonderful surprise: each partial that is used to generate your final CSS file gets displayed! That means you can easily see your whole development partial structure!
On top of all of that, the Source Map not only maps selectors to their source, it also maps individual properties to their source! Simply ctrl+click
(Windows) or cmd-click
(Mac) to go straight to the line in the file a property comes from! As promised, Sass Source Maps allow you to dive in to a property that comes from mixins, jumping straight to the line in the file inside the mixin it comes from, as well as dive in to a property that comes from extendables, jumping straight to the line in the file inside the extendable it comes from and even working with placeholder extendables. If there was one disappointment, it’s that, while the Source Maps will take you to a property that’s built using a function and it will show you the function call, if the function is supplied by a partial, that partial isn’t included in the Source Map tree and there’s still no easy way to jump to the actual function definition. That being said, I’m not sure how I would effectively go about implementing that, so I can’t be too upset about that.
Anyway, all in all, this is absolutely amazing, and I’m super excited to have this available to us in Sass. Huge thanks to Alexander Pavlov for the patch to put this into Chrome and I believe who wrote the Source Map patch for Sass to begin with.
Sass Debug Info
If you have previously used FireSass or or Sass’s --debug-info
, you were using an ad-hoc hack to determine the source of selectors, but --debug-info
is not a true Source Map. The new Source Map feature above is the first real implementation of Source Maps in Sass. If you are unable to use Sass 3.3’s Source Map feature, you can still debug Sass currently with Debug Info.
Currently available in the stable version of Sass, as of this writing it’s Sass 3.2.6, is the --debug-info
flag. With this flag enabled, Sass will print out a non-standard media query that tools can read and determine the source file from. If you’re compiling using Sass, you can compile your files with the debug info by doing something like sass --watch --debug-info style.scss:style.css
; if you’re compiling using Compass, you can add sass_options = {:debug_info => true}
to the bottom of your config.rb
file. With Debug Info on, above each selector in your compiled CSS file, a non-standard media query will be printed that looks something like this:
Debug Info, instead of producing a Source Map, will produce a non-standard media query -sass-debug-info
with two fake selectors; filename
and line
. The filename
selector has the absolute path to the file, whereas the line
selector has the line number the selector comes from (although this is a bit of misdirection as the line is actually 4, not 34). Debug Info isn’t as powerful as Source Maps, being unable to dig into individual properties or pulling in all of the partials you’re using. Google Chrome stable supports Debug Info, enabled the same way you enable Source Maps in Chrome Canary. When enabled, Sass’s Debug Info will replace your normal properties with Debug Info properties just like with Source Maps, although in Sources, you will only see the primary Sass file, not any of the partials.