• @KendallTotten To me, it looks like a 10 column float grid with 2% fixed gutters. Singularity has no single purpose, it’s just grids

    • 0
    • 0
  • @GebauerPower Maybe I would! :P

    • 0
    • 0
  • @KendallTotten We probably won’t add fluid-grid into Toolkit as we recommend Singularity for working with grids.

    • 0
    • 0
  • @GebauerPower I would absolutely love to, I would, but it’s my father’s 60th so I’m w/my family on Saturday. Next Saturday?

    • 0
    • 0
  • Toolkit 2.0.0.alpha.7 is out, with @ScottKellum again adding awesomeness with a bulletproof, 3 line vertical centering method!

    • 0
    • 4
  • @adsy_me Enough of this conversation. github.com/snugug/north

    • 0
    • 0
  • @adsy_me That’s fantastic. I would love you to tell that to my bosses, because they’re under the impression I care too much about users.

    • 0
    • 0
  • @adsy_me You clearly have never seen a single one of my presentations. I’m far from an easily satisfied expert.

    • 0
    • 0
  • @adsy_me I don’t use my website as an outstanding example; it’s not for many reasons. I use it to blog with.

    • 0
    • 0
  • @adsy_me You’re right, they don’t. But the people building the sites do. Ya know, the experts.

    • 0
    • 0
  • @adsy_me Although I appreciate the personal attacks instead of discussing facts/experts/trends. Makes a strong point.

    • 0
    • 0
  • @adsy_me I’m not giving UI design advice. I’m not a UI designer. I’m a developer and content strategist that dabbles in UX.

    • 0
    • 1
  • @adsy_me Also, wouldn’t loose 90% of users. Sure, it should be faster, but my users bookmark URLs and want latest content, rgdls of device

    • 0
    • 0
  • @adsy_me Difference being I know my site’s design is crap and about a year and a bit old. The speed of the menu is UX, and it’s bad for all

    • 0
    • 0
  • @sassmeisterapp @KendallTotten Toolkit 2.0.0.alpha.7 has been released, fixing the IR issue and adding bulletproof vertical center.

    • 0
    • 0
  • @adsy_me …they’re there for the content. Content is king.

    • 0
    • 0
  • @adsy_me I think you may be confusing UX with UI. They are different things, and users really don’t come to a site for the UI…

    • 0
    • 0
  • @adsy_me That is 100% not true. Users consume /everything/ on their phone. For about 25% of US, it’s their only Internet access.

    • 0
    • 0
  • @adsy_me Well that’s desktop first, squishy design. Good #rwd requires a content first approach w/mobile as focusing lens.

    • 0
    • 0
  • @adsy_me They’re painful everywhere, not just mobile. That being said, if your content is long form txt, your users will want that.

    • 0
    • 0
  • @adsy_me Not just mine actually, most RWD/UX experts agree on this and have for a bit now. I’d recommend that video.

    • 0
    • 0
  • @adsy_me Actually, that’d be two of them

    • 0
    • 0
  • @adsy_me That’d be one of the seven deadly mobile myths! youtube.com/watch?v=2rDDtLyNK0A

    • 0
    • 0
  • @adsy_me How do you define mobile? I’d argue that “mobile-friendly UX” is usually just “user-friendly UX” and is device agnostic.

    • 0
    • 0
  • :( Looks like @StubHub is comparing apples to oranges & declaring oranges the winner. Diff. conversion because of diff. content! #MWDCON

    • 0
    • 0